#if !defined ATS_GLBOID_H
#define ATS_GLBOID_H

#include "ats_boid.h"

namespace ats
{
	class GLBoid : public Boid<GLBoid>
	{
	public:
		GLBoid(int max = 5, int max2 = 2);         // ͈͐ݒ
		virtual ~GLBoid();                         // ͈͐ݒ
		virtual void Draw();
	};
}

#endif // ATS_GLBOID_H


